Tom Clancy’s Ghost Recon – Wildlands Beta Review!
Tom Clancy’s known author for Red October, Clear and Present Danger, The Sum of All Fears and many more books. In 1996 Clancy Co-founded the video game developer “Red Strom Entertainment” later to be bought by Ubisoft Entertainment. Starting with Rainbow Six Series in 1998, later with Ghost Recon Series in 2001 & Splinter Cell Series in 2002. Tom Clancy’s name has been notorious with great military and covert novels, and great story telling games. While Ubisoft and Tom Clancy’s have created additional series these three have been the most innovative as the years go by. Ending 2016 with Rainbow Six Siege, and The Division losing steam after a few months of gameplay. Tom Clancy’s Ghost Recon: Wildlands was not an anticipated title. It seems to show similar gameplay and storyline as “The Division”.
In January 2017 Ubisoft announced a Beta would be available in February. While we have only played for about 24 hours of gameplay, the story in just the Beta itself has been intriguing. You are a play as the leader of an Elite Military Group called “The Ghosts” brought into help. Set in the Bolivia countryside battling aginst the Drug Cartel. With open world settings that you can play solo or with drop-in / drop-out multiplayer you find yourself battling cartel leader Santa Blanca and the local government. It has a “Grand Theft Auto” element to it as well, so with the local government officers (who will show has a purple dot on the map) if you kill one of them and if they have enough time to radio in. You will get a check mark on your screen that will tell other local government officers that you are a target. You can get up to 4 check marks, while I have not seen what 4 check marks will bring out. 2 will bring an amazing amount of officers to your locations. They will have better weapons, and able to see you from a further distance, and well just hurt more.
So far one of the best gameplay additions I have seen is the solo play vs the multiplayer. In the previous Tom Clancy’s game like “The Division” solo play is just that solo. With “Wildlands” your solo is with an AI team, that you can improve with skill points. They will revive you, cover your, sync shots with you, target enemies for you that are close that you may not even see. When driving you can cue them to attack targets enemies or vehicles that show on your map. When on foot, they stay behind you unless you cue them to sync a target (with skill points cue up to 3 additional targets), and even then they manage to stay out of site and not alert all of the enemies nearby.
Tom Clancy’s Ghost Recon: Wildlands hits the shelves on July 3rd of 2017. Right now you can apply for the closed Beta, and I am sure you will see an open Beta in the next few months. To apply for the beta follow this link: Tom Clancy’s Ghost Recon: Wildlands
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